mia-3dlandmarks-transform

Sysnopis:

mia-3dlandmarks-transform {-i io} {-o io} {-t io} [ options ...]

Description:

Transform the locations of the landmarks by means of a given 3D transformation. Note, landmark transformations do the inverse of an image transformation (in a manner of speaking), i.e. given a transformation V(x) in an image transformation the pixel intensity at x is set to the original intensity at V(x), while a landmark at x is moved to V(x).

Options:

-i, --in-file=(input, required); io

input landmark set. For supported file types see Plugin type: 3dlandmarklist/io

-o, --out-file=(required, output); io

output landmark set. For supported file types see Plugin type: 3dlandmarklist/io

-t, --transformation=(input, required); io

transformation file. For supported file types see Plugin type: 3dtransform/io

Help & Info

-V, --verbose=warning; dict

verbosity of output, print messages of given level and higher priorities. Supported priorities starting at lowest level are:

debug:Debug output
message:Normal messages
info:Low level messages
error:Report errors
fatal:Report only fatal errors
trace:Function call trace
warning:Warnings
fail:Report test failures
--copyright=(); bool

print copyright information

-h, --help=(); bool

print this help

-?, --usage=(); bool

print a short help

--version=(); bool

print the version number and exit

Processing

--threads=-1; int

Maxiumum number of threads to use for processing,This number should be lower or equal to the number of logical processor cores in the machine. (-1: automatic estimation).

Example:

Transform the landmarks given in input.lmx by applyning the transfromation stored in trans.v and store the result in output.lmx

mia-3dlandmarks-transform -i input.lmx -t trans.v  -o output.lmx

Author(s):

Gert Wollny