landmark.hh File Reference
#include <memory>
#include <vector>
#include <mia/3d/defines3d.hh>
#include <mia/3d/camera.hh>
#include <mia/2d/image.hh>
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Data Structures

class  C3DLandmark
 a named 3D landmark More...
 

Namespaces

 boost
 
 boost::filesystem
 

Typedefs

typedef C3DLandmark::Pointer P3DLandmark
 

Functions

std::ostream & operator<< (std::ostream &os, const C3DLandmark &lm)
 
bool EXPORT_3D operator== (const C3DLandmark &a, const C3DLandmark &b)
 

Typedef Documentation

◆ P3DLandmark

Definition at line 147 of file landmark.hh.

Function Documentation

◆ operator<<()

std::ostream& operator<< ( std::ostream &  os,
const C3DLandmark lm 
)
inline

Definition at line 141 of file landmark.hh.

References C3DLandmark::print().

◆ operator==()

bool EXPORT_3D operator== ( const C3DLandmark a,
const C3DLandmark b 
)