21 #ifndef mia_3d_iterator_hh    22 #define mia_3d_iterator_hh   107         template <
typename AI> 
   118         template <
typename AI>
   126         template <
typename AI>
   147         template <
typename T> 
friend   188 template <
typename I> 
   231         template <
typename AI> 
   235         template <
typename AI> 
   246         template <
typename AI>
   255         template <
typename AI>
   276         template <
typename T> 
friend   293         const reference operator[] (
int i) 
const;
   311 template <
typename I> 
   312 template <
typename AI>
   316         m_size = other.m_size;  
   317         m_begin = other.m_begin; 
   319         m_iterator = other.m_iterator; 
   320         m_xstride = other.m_xstride; 
   321         m_ystride = other.m_ystride; 
   325 template <
typename I> 
   326 template <
typename AI>
   329         m_size(other.m_size), 
   330         m_begin(other.m_begin), 
   332         m_xstride(other.m_xstride),
   333         m_ystride(other.m_ystride),
   334         m_iterator(other.m_iterator)
   338 template <
typename I> 
   342         return m_iterator[i];
   349 template <
typename I> 
   357         return left.m_pos == right.m_pos; 
   364 template <
typename I> 
   374 template <
typename I> 
   375 template <
typename AI>
   379         m_size = other.m_size;  
   380         m_begin = other.m_begin; 
   382         m_iterator = other.m_iterator; 
   383         m_xstride = other.m_xstride; 
   384         m_ystride = other.m_ystride; 
   385         m_boundary = other.m_boundary; 
   389 template <
typename I> 
   390 template <
typename AI>
   393         m_size(other.m_size), 
   394         m_begin(other.m_begin), 
   396         m_xstride(other.m_xstride),
   397         m_ystride(other.m_ystride),
   398         m_iterator(other.m_iterator), 
   399         m_boundary(other.m_boundary)
   407 template <
typename I> 
   415         return left.m_pos == right.m_pos; 
   422 template <
typename I> 
   432 template <
typename I>
   442 template <
typename I>
 
range3d_iterator_with_boundary_flag()
const C3DBounds & pos() const
bool operator!=(const range3d_iterator< I > &a, const range3d_iterator< I > &b)
a 3D iterator that knows its position in the 3D grid ans supports iterating over sub-ranges ...
range3d_iterator< I > & operator=(const range3d_iterator< I > &other)
assignment operator 
a 3D iterator that knows its position in the 3D grid, has a flag indicating whether it is on a bounda...
internal_iterator get_point()
const reference operator[](int i) const
I::pointer pointer
data type pointer 
I::reference reference
data type reference 
I internal_iterator
data type for the real iterator in the background 
I::value_type value_type
data value type 
#define NS_MIA_BEGIN
conveniance define to start the mia namespace 
I::value_type value_type
data value type 
range3d_iterator_with_boundary_flag< I > & operator=(const range3d_iterator_with_boundary_flag< I > &other)
assignment operator 
I::difference_type difference_type
pointer operator->() const
range3d_iterator_with_boundary_flag< I > & operator++()
prefix increment 
I::reference reference
data type reference 
bool operator==(const range3d_iterator< I > &left, const range3d_iterator< I > &right)
I::difference_type difference_type
I::pointer pointer
data type pointer 
forward_iterator_tag iterator_category
forward_iterator_tag iterator_category
I internal_iterator
data type for the real iterator in the background 
Matrix EXPORT_GSL operator*(const Matrix &lhs, const Matrix &rhs)
int get_boundary_flags() const
#define NS_MIA_END
conveniance define to end the mia namespace