21 #ifndef mia_2d_splinetransformpenalty_hh    22 #define mia_2d_splinetransformpenalty_hh    98         double get_weight() const; 
   100         bool get_normalize() const; 
   104         virtual 
void do_initialize() = 0; 
   106         virtual 
double do_value(const 
C2DFVectorfield&  coefficients) const = 0; 
   110         virtual C2DSplineTransformPenalty *do_clone() const  = 0;
   127         virtual Product *do_create() 
const __attribute__((warn_unused_result));
   128         virtual Product *do_create(
float weight, 
bool normalize) 
const __attribute__((warn_unused_result)) = 0 ;
 the singleton that a plug-in handler really is 
A wrapper around the c-array to provide an STL like interface for iterators. 
class EXPORT_CORE CMeans private
std::shared_ptr< Image > normalize(const Image &image)
a normalizer for image intensities 
#define NS_MIA_BEGIN
conveniance define to start the mia namespace 
a 2D field of floating point single accuracy 2D vectors 
std::shared_ptr< CSplineKernel > PSplineKernel
This is tha base of all plugins that create "things", like filters, cost functions time step operator...
The base class for all plug-in created object. 
#define NS_MIA_END
conveniance define to end the mia namespace