mia-3ddeform {-i io} {-o io} {-t io} [ options ...]


Transform a 3D image by applying a given 3D transformation that is defined by a 3D vector field v according to x:=x-v(x)


-i, --in-image=(input, required); io

input image. For supported file types see Plugin type: 3dimage/io

-o, --out-image=(required, output); io

transformed image. For supported file types see Plugin type: 3dimage/io

-t, --transformation=(input, required); io

transformation vector field. For supported file types see Plugin type: 3dvf/io

-p, --interpolator=bspline:d=3; factory

image interpolator kernel. For supported plug-ins see Plugin type: 1d/splinekernel

Help & Info

-V, --verbose=warning; dict

verbosity of output, print messages of given level and higher priorities. Supported priorities starting at lowest level are:

debug:Debug output
message:Normal messages
info:Low level messages
error:Report errors
fatal:Report only fatal errors
trace:Function call trace
fail:Report test failures
--copyright=(); bool

print copyright information

-h, --help=(); bool

print this help

-?, --usage=(); bool

print a short help

--version=(); bool

print the version number and exit


--threads=-1; int

Maxiumum number of threads to use for processing,This number should be lower or equal to the number of logical processor cores in the machine. (-1: automatic estimation).


Transform an image input.v by the transformation defined by the vector field field.v by using bspline interpolation of degree 4 and store the result in output.v

mia-3ddeform -i input.v -t field.v  -o output.v  -p bspline:d=4


Gert Wollny